Hase is an open source (GPL) gravity based artillery shooter. It is
similar to Worms, Hedgewars or artillery, but the gravity force and
direction depends on the mass nearby. It is optimized for mobile game
consoles like the GP2X, Open Pandora or GCW Zero, so it doesn't make use
of the mouse even on the PC. Hase features:
Awesome mix of real time and turn based action
20 unique weapons
Arbitrary number of characters per team
Hotseat play with an arbitrary count of players
Also network play, even mixed with hotseat play
25 different spritesets to choose your character from
Masses of particles, which are also influenced by gravity
An action point based system to use stronger or more weapons per turn
Different randomly dropped items to spice things up
Forgot the button mapping? Just activate the ingame overlay help
Probably the best idea to get the idea of the game are videos and screenshots:
Hase is released under the GPLv2+. The sourcecode is available at
Github. For compilation it needs
SDL, SDL_image, SDL_mixer and SDL_net. Furthermore it needs my own library
Sparrow3D, which is based
on SDL.